Citadel Clash
Construct Towers! Fortify the realm against relentless waves of invading monsters. Strategically place your towers to maximize their unique strengths. You have limited funds, and—just like real life—if you run out, you lose.
=====This game is still in development. More to come!=====
Features:
- 3 Upgradable towers
- 3 Unique enemies
- Level Editor for endless customization
Useful Hotkeys :
- Hold Shift - Multibuild, also works in level editor
- 1, 2, 3 - hot keys to select types of towers
- U - Upgrade tower
- S - Sell tower
- R - Rotate laser tower direction
Hotkeys can be changed within the settings menu.
Upcoming Features:
- Campaign Mode
- Tower Power Ups
- New Areas
- New Monsters
- New Towers
Level Editor Quick Guide :
- Set map size
- We recommend setting the aspect ratio of your map to about 3:2
- Keep in mind the edges around your map will be partially out of frame
- Draw your path and add decorations
- Map Tiles and Decorations tabs
- Be creative, Have fun!
- Set up Waypoints
- Waypoints define the path monsters will walk.
- We recommend placing the starting and ending waypoints just outside of the map.
- Level will not function without waypoints!
- Making certain areas unplayable (optional)
- Playable area is where you are allowing or not allowing towers to be placed.
- Shaded squares are non-playable.
- We recommend setting areas used for decorations and paths as non-playable.
- Playable area is where you are allowing or not allowing towers to be placed.
- Saving your level
- Save: adds the current level in the editor to the custom levels tab inside of the level select menu
- Export: save the file to your computer
- Import: upload existing file into the editor
====Support The Artists====
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Jc, jer124 |
Genre | Strategy, Action |
Tags | Difficult, Fantasy, Level Editor, Medieval, Pixel Art, Singleplayer, Tower Defense, upgrades |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Configurable controls |
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